Using augmented reality technology improves critical thinking for low-achievement students – An example of saponification reaction

CHUNG-SUNG, YANG and MENG-HAN, LEE and PEI-YU, WU and YUFANG, CHENG (2017) Using augmented reality technology improves critical thinking for low-achievement students – An example of saponification reaction. In: Fifth International Conference on Advances in Computing, Communication and Information Technology - CCIT 2017, 02-03 September, 2017, Zurich, Switzerland.

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Abstract

or the past decade, only few studies have explored t he augmented reality (AR) technology to engage with the innovative and critical thinking in the educational research area. It might be beneficial for low - achievement students to enhance their learning skills via combination of AR technology and experiment al critical thinking. In this study we employ the saponification to show the benefits of the combination. During the saponification, some potential hazards and dangers exists in chemical reactions, especially for those low - achievement students. Thus, th e use of developed a ugmented r eality learning system – saponification experiment (ARLS - SE) was avoid ed these potential hazards and dangers. T he Leap Motion tool was involved for hand interaction. The ARLS - SE system is based on five critical thinking skill s ; i.e. explanation, analysis, assessment, reasoning, and evaluation to train participants with critical thinking skills during the operation of the system. There are 45 participants (18 - 20 years old) from the first year in university to involve in the ex periments. The experiments include pretest, intervention, and post - test, to explore the impact and learning performance by using the ARLS - SE with critical thinking for low - achievement students. The primary results show that the participants enjoyed the o peration of ARLS - SE and performed great learning effects on saponification reaction, and significant progress on cultivation of critical thinking skills.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: augmented reality, critical thinking, cooperative/collaborative learning, simulations; virtual reality
Depositing User: Mr. John Steve
Date Deposited: 11 Mar 2019 08:30
Last Modified: 11 Mar 2019 08:30
URI: http://publications.theired.org/id/eprint/382

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